fix(spells): remove spell cache streaming from the server #2
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Remove spell-definition requests, hash trailers and cache preloads while
keeping normal learned spells, casts, auras and cooldown packets. Preserve
support for 32 spell effects and keep the database schema compatible with
older builds.
Restore stock player sheathing by removing the extra virtual-weapon field
write that put the axe back in hand after drawing a bow. Keep Monk behavior,
enchantment charges and creature equipment handling unchanged.
Validated with packet and sheathing regressions, a full worldserver build,
clean server startup/shutdown, and the confirmed in-game axe-to-bow test.
Use with the matching source and dh-core changes.
Changes proposed:
Target branch(es): 335/6x
Issues addressed: Fixes #
Tests performed: (Does it build, tested in-game, etc)
Known issues and TODO list: